Derive Node Reference

Shrink Node

Description

The Shrink node can change the size of the input while clamping it’s bounds and mapping it on the output, effectively preventing it from tiling. This is useful if a certain element must be made larger or smaller without tiling it, making this node essential when it comes to creating patterns.

Sample Tree

Properties

Property Name Property Type Description
Scale X
Float Slider
Set the scale of the input along the horizontal axis.
Scale Y
Float Slider
Set the scale of the input along the vertical axis.

Inputs

Input Name Allowed Data Types Description
Input
Float, RGBA
Input that takes the texture to be mapped on the output at a different scale (shrinked).

Outputs

Output Name Data Type Description
Output
= Input Data Type
Outputs the input mapped on the output according to the given properties.

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