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Discover Derive

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UNMATCHED FLEXIBILITY

Derive offers all the tools needed to create believable surfaces from scratch

Create any type of surface, be it stone, wood, fabric, metal, plastic ceramic or something else and combine it with patterns like bricks, planks and tiles to achieve any look you want.

USER-FRIENDLY

Intuitive and dynamic user interface for a fast and result-oriented workflow

Derive’s user interface is laid out to be as user-friendly as possible offering an easy get-go for beginners and pros alike. The dynamic views make it easy to shift focus to what is currently most important, while the live-preview allows precise tracking of the project’s current state.

HIGH DETAIL

High Resolution maps for realistic results

Outputting standardized results, textures created with Derive can be used for both pre-rendered imagery, as well as realtime rendering, inside and outside of Unity3D. Create all required maps for correct lighting interaction and incredibly realistic results.

RESOURCES

VAST KNOWLEDGE BASE

– Beginner’s guide
– Detailed Manual
– Node Reference
– Example Projects
– Tutorials & Courses

GROWING COMMUNITY

Looking to achieve a specific goal? Join the message board where you can exchange knowledge and communicate with other Derivers on both creative and technical questions. You can also join us on the Unity3D Forum.

 

FREE CONTENT LIBRARY

Submit your work and use shared community content:

– Project files

– Ready-made Textures with all their maps

FREE ADDITIONAL RESOURCES

Make use of resource packages to use directly inside Derive and greatly enhance the creative basis or your work:

– Patterns

– Heightmaps

– Albedo Textures

SUPPORT

– Trouble Shooting FAQ

– Live Issue Tracker

– E-Mail Support

Do you have any questions?

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