Derive Node Reference

Pixelate Node

Description

As the name suggests, the Pixelate node pixelates the input texture by redefining the size of each individual pixel. However this has no effect on the resolution, meaning a highly pixelated texture can still have a large resolution. This effect is mostly used for pixel art games such as 2D-sidescrollers, as well as to create textures for voxel graphics.

Sample Tree

Properties

Property Name Property Type Description
Size
Float Slider
Determines the size of a pixel, whereby a value of 1 means that the entire image is seen as one pixel.

Inputs

Input Name Allowed Data Types Description
Input
Float, RGBA
Input that takes the texture to be pixelated.

Outputs

Output Name Data Type Description
Output
= Input Data Type
Outputs the input with a pixelation filter applied to it.

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