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Derive Node Reference

Brightness Node

Description

The brightness node adjusts the brightness of the input texture, by first conveying it to the HSV color model, before manipulating the pixel’s value and transferring it back to the RGB color space, after the brightness adjustment. This is an effective method of adjusting the brightness without losing a lot of color information.

Sample Tree

Properties

Property Name Property Type Description
Brightness
Float Slider
Adjust the brightness of the input texture. The higher the value, the stronger the effect. A value of zero will return black.

Inputs

Input Name Allowed Data Types Description
Input
Float, RGBA
Input that takes the texture to have it's brightness adjusted.

Outputs

Output Name Data Type Description
Output
= Input Data Type
Outputs the input with a brightness filter applied to it.

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