Derive Node Reference

Blend Node

Description

The Blend node performs common blending operations on two input texture, similar to the layer blending operations found in common image editing tools, whereat the Source input represents the lower index layer and the Destination input represents the higher index layer of the blending operation.

Sample Tree

Blend Mode Samples

Properties

Property Name Property Type Description
Blend Mode
Enumerator

Select the desired blend operation.

 

Available operations:

 

  • - Overlay
  • - Burn
  • - Dodge
  • - Exclude
  • - Darken
  • - Lighten
  • - Soft Light
  • - Hard Light
  • - Pin Light
  • - Vivid Light
  • - Hard Mix
  • - Difference
  • - Subtraction
  • - Multiplication
  • - Division

Inputs

Input Name Allowed Data Types Description
Source
Float, RGBA
Input that takes the first texture for the blending operation.
Destination
Float, RGBA
Input that takes the second texture for the blending operation.

Outputs

Output Name Data Type Description
Result
Float if all inputs are of type float, otherwise RGBA.
Outputs a blend of the input textures with the blending operation performed as selected in the node properties.

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